Hold the compound for forty days.


Raid the Tower is a Storm the House-style siege defence game. You man the wall at the far end of a besieged compound, aiming and firing with the mouse (or touch controls on mobile) while waves of attackers close in from the far side of the field. Between days, spend what you looted off the dead in the quartermaster's ledger: repair and upgrade the wall, hire gunmen for the wire and riflemen for a forward sandbag trench, raise marksmanship, post a repair crew, and build emplacements -- tesla chains, missile turrets, a laser tower, a quake box, a slowing fan, and a shield generator -- on three defence pads.


They start with swordsmen on day one. By day six there are gunners, then jeeps, jetpacks, kamikazes, armoured Terms, unstoppable bombers, and by day twenty-seven, tanks and gunships. The last stretch brings Titan suits. Every run -- won or lost -- banks salvage toward permanent requisitions that make the next attempt a little stronger.


Forty days. No retreat.

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Comments

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Fun little game...

Thank you!